Although this is not an update, we still feel it's important enough to have on the front page.
As you may have guessed from the image above we have decided to clear the ban system.
I have been speaking with some of the Mods and Admins on this idea, and they were on board with it as they have the same idea about allowing people a second chance.
So what does this mean? Well it means within the next 24 hours we will be clearing the databases on Bans, IPBans, RangeBans, Whitelist and Warnings. So if you were previously banned or locked out due to a Rangeban now is the time to play again.
We will however keep the history system in place. This means staff will be able to check past bans on your account.
This also means we will be having a "1 screw up and your out" rule for people whom were past perm banned.
Example: If you were banned for hacking in the past permanently, come back and blow someones house up you're gone for good again.
This wipe also does not restart the "3 chance" policy we use, so if you're on your second ban don't go blowing up peoples houses because you get a "free pass".
We will also move all the current ban appeals into forum archive.
There will only be a handful of people whom are re-banned. These bans will mostly be due to Paypal Fraud reasons.
There is no technical reason or problem for why we are doing it, we just feel that people deserve a second chance sometimes.
Let us know in the comments below what you think of the decision to give people a second chance? Best answer will receive a virtual/imaginary kiss for S0faKingCool!
Note: Anything labeled -PR means that update is pending a restart and will not take effect until the next restart of that server and anything labeled -PPR is pending the next proxy restart (Could be in a weeks time)
[New Faction Rule] Don't build or keep items in the Wilderness and expect them to be protected and/or rolled back if griefed. If you want your items protected please use the factions system. It's free and you get 10x 16 x 16 plots. (Was part of the old rules but not moved over to new ones)
[Factions & Creative] Mods are now able to teleport and pass though walls via the compass. This should not be used in pvp.
[Network] The ban system has been cleared for the "Second Chance" update. Only a handful of people have remained banned due extreme reasons. This pardon does extend rangebans.
[Chat] Due to the instability of the chat system I have tried to put in place a feature where if the whole chat system goes doe you guys will still be able to talk in network chat. Has not been tested, may explode. -PPR
[Network] More updates to software trying to fix everything broken in 1.7.7 update.
[Staff CP] Proxy now has green light when activated. Hail Hydra!
[Network] Update the network to 1.7.7, broke a few things like statues in the gatway, pets and vanish. There are no etas on when these will be updated. Mojang seems to be on a warpath against plugins that change how you look ect.
[Creative] Added a hard limit to World Edit. Should not effect anyone.
[Creative] Re-enabled the ability to World Edit water and lava. Lets see how long this lasts.
[Factions] Added new messages upon entering the mining worlds about the fact they are mining worlds and you should not build you house ect in there.
[Factions] Should be a small improvement to getting a successful teleport to the End Mining world.
[Factions] Beginner and daily kits updated with small improvements.
[Factions] Factions power limits have been increased from 500 (50 players) to 750 (75 players).
[Network] Restart will occur when the faction restart does. This is to update the chat system again as well as options in the proxy settings (for the super secret thing). Cancelled due to people complaining about the update. People want things updated/fixed yet complain when there will be 10-20 minutes downtime for maintenance...
[Factions] Edited the started kit, added a new daily kit.
[HungerGames] Fixed the world border.
[Chat] Updated the chat software again hoping to fix the "chat breaks" issue, 23rd times the charm :)
[Factions] Added a Lab to spawn, passive and hostile mobs area.
[Factions] Added Sticks, Glowstone dust, sugar, glass bottles and redstone to the VIP store and /sell command. ARE YOU HAPPY DEATH!
[Factions] Reduced the item frames in spawn from 500+ to ~220. Should reduce the FPS lag a little.
[Creative] Fixed an exploit that could have been used to make balla 420 swagdollars. Thanks nguyen273662.
[Factions] Updated software.
[Factions] Added new spawn. Surprise!
[Chat] Updated the chat system now with less bugs???
[Website] Updated the site with a new shiny NavBar. That oughta keep someshet happy.
[Creative] Added new PvP system. Read about it in the news sections.
[Website] Minor color update and fixing some things out of place with CSS.
[Chat] Updates to the software, just minor under the hood fixes. No fix to the /afk issue as far as I am aware -PPR
[Factions] Updated Virtual X software.
[Factions] Mods are now able to view virtual chests (Not edit them) -PR
[Creative] You're now able to create sits to sit on. Use ANY stairs as a the base and signs at the end. The command /chairs on/off will enable this for you or not.
[Chat] Added more aliases to /msg (whisper, tell ect). -PPR
[Chat] Updates the messages for the factions server (When changing factions chat mode ect) -PR
[Chat] Fixed the issue when you're unable to focus the factions server channel by clicking it's name.
[Chat] Staff can now see where messages are going and coming from when turning NSA mode on.
[Chat] Added some help to the /mail command for people with old mail system.
[Creative] Added the /near command for detecting "trolls".
[Creative] You're no longer in God Mode whilst in /afk, also moving whilst in /afk cancels afk mode. This was changed due to people afking than warping into the area.
[Creative] There is no god mode when teleporting now.
[Chat] You're now able to change that channel you're chatting by just clicking the channel name in chat.
[Chat] You're now able to send messages to a channel with out leaving the channel you're in. /channelname message. Example /network Nah I can't come out to play.
[Chat] You no longer get spammed about no access to a channel when joining a server.
[Chat] You no see what server your Private Messages are coming and going from.
[Factions] Fixed the issue where when using the /sell command SugarCane was worth balla money yo! -Thanks Popcap.
[Creative] Added blocked commands whilst in the PVP area. -Thanks Ze_Blue
[Network] Updated chat system. Fixes the 'You can not join this Channel due to not enough Permission" spam on server join and the double formatting when sending a message to a channel /channel message. -PPR
[Factions] /sell Command moved to VIP's because it made LaXus573 sad.
[Creative] WorldEdit is back online for creative. There are however a few new commands. Check here for them: www.tinyurl.com/TAG-CC . Due to this new system, I have removed the limits.
[Network] Added a new Network wide Chat system, check the front page or announcement forums for more info.
[Factions] Raised ChestShops SHOP_INTERACTION_INTERVAL to 1000 from 250, disabled LOG_TO_CONSOLE and GENERATE_STATISTICS_PAGE as they are unneeded. This should help with the small amount of economy lag noticed. -PR
[Factions] As suggested, SuperVIP's or higher can now do the /sell command to sell items to the VIP shop without going there. God bless walmart.
[Factions] Syber_Pat's head now added to the TagDrops system. -PR
[Factions] Drop rates for Iron from Iron Golems Nerfed by 0.30% (5), 1%(4), 2%(3) 2%(2). -RP
[Factions] Fixed the issue where you had a much higher chance to get heads from Witchs and Silverfish then other Mobs. (0.022% per head (11 heads x 0.022% = ~ 0.25% (0.242) like other mobs)) -PR
[Network] Syberpat has changed his name to his premium account, Syber_Pat.
[Network] sofakingcool has changed his name to his premium account, S0faKingCool.
[Creative] Due too people creating over enchanted items in turn crashed the creative server when use in PVP, an automated system has been enabled that detects and destroys overpowered enchantments on items. For the moment (will be disabled today) it will also tempban you for 5 minutes since some of you don't get the message. Unfortunately this automated system detects and wipes items from thetomuchswagkit and god kit, If you have purchased one and it's wiped, let me know via PM what kit, what day and how much and ill replace your lost money.
[Factions] WitherBosses now have a 1% chance to drop their head. (PENDING 1st's RESTART)
[Factions] Silverfish & Witches now have the chance to drop CreamPuffz's, Rahhiiann's, Poisen01's, RobbMack's, J3tblue's, Blueswill's and Miss_StacEy's head as well. (PENDING 1st's RESTART)
[Network] Updated the server software on all servers.
[Proxy] Updated the Proxy software.
[Factions] Added new Custom Software, enabled special drops from mobs and players. Check the news area.
[Creative] Server officially opened.
[Factions] Ultra, Ubers and staff will now logged in already in vanish. This is a "fix" for a problem found by 2marko.
[Factions] Anti-Cheat system updated.
[Factions] Re-Themed spawn in valentines them.
[Factions] Fixed an exploit that allowed people to steal items from a chest.
[Factions] Added a new feature. You can now teleport to factionless (unclaimed) land in either the PVP world or Peace world with the command /factionlesspvp or /factionlesspeace please do spread the information to new players wanting to find land.
[Proxy] After 30 minutes downtime for an update the issue with the proxy stopping incoming connections Shoooooould be fixed *fingers crossed*.
[Network] Fixed the issue were pets could be named with out the permission.
[Network] Fixed the issue were you could summon pets you had no access to.
[Factions] Teleport invulnerability has been increased from 4 > 7 seconds, this should help greatly when people are TP'ed to shady areas. (The invulnerability is for the person whom is teleporting and whom they are attacking)
[Factions] Login Attack Delay has been increased from 5 > 7.
[Factions] /list command now sorts by group.
[Factions] UberVips now have 2 sethomes.
[Factions] UberVips now have a third /chest (May not be in effect until restart)
[Factions] TNT has been disabled in Mining world three, Blueswill was able to confirm 6 times (not on purpose) that using TNT to blow up ender crystals = server crash.
[Network] Updated Server software and proxy software, also changed java runtime arguments (may increase performance)
[Factions] Hoppers speed will be lowered back down, I think it's now clear why I lowered them in the first place rockmysocks, 4-6TPS when we're only at 135 people is not acceptable...
[Factions] Changing how chunk limiting works, it should only destroy the newest mob now not the oldest, this means it should not kill your sharp billion villager if a new one spawns (untested)
[Factions] Enabling a new feature that basically remove all AI of a mob that is spawned out of a mob spawner. This should in theory reduce the lag that is created by them as the only purpose a entity has when spawned is to die a horrible death.
[Factions] Reduced the entity tracking range.
[Factions] Due to RockMySocks complaining on TS3, Hoppers have been set back to default speed. Feel free to blame him when/if the server starts to lag at peak time due to tileEntityTick. /mail send rockmysocks thanks for the lag.
[Gateway] Changed messageInterval for the auth system from 5 to 25. (less spammy)
[Gateway] Suppressed join and quit messages.
[Gateway] Suppressed first time messages.
[Factions/Gateway] Fixed the issue where blaze pets were not able to be used when having the hostile pet pack. Thanks Sharp01
[Factions] Fixed the random TP signs for the mining world.
[Factions] Greatly (I hope) increased the spawning of the random TP system, should not TP into 1x1 holes and be glitched to the nethers roof.
[Factions] The world border is set to 3000 in the mining worlds, may be reduced to 1k again after the 1.7 rush for items is over.
[Factions] When using the Random TP signs you're given 5 seconds of spawn protection.
[Gateway] Downgraded our auth system hoping to fix they new bug they introduced about a translation file.
[Factions] Fixed Death Messages not firing.
[Factions] /rules are now updated with the new rules.
[Factions] Fixed the issue where logblock was not logging blocks correctly.
[Factions] Sign data is now logged. (PVP, Peace worlds)
[Factions] Logblock data will only last a month besides logs for Spawners. Make sure you do reports prior to 14 days.
[Network] Updated to true 1.7.2/4.
[Network] Rules have been re-vamped, please re-read them to know what has changed. (I will make a post about this soon)
[Factions] Mining world 1 is now 1.7.2 (Flower biomes ect)
[Website] Fixed an issue with Status area.
[Gateway] Extended the HOF due more UberVIP's, thank you for your support.
[Factions] Fixed an issue were a few random players had 0 power which meant factions at 50 members were not getting their full 500 power.
[Factions] Although not fixed, getting the issue with Ubers bonus power looked into. https://github.com/MassiveCraft/Factions/issues/510 If you're a permanent faction (not moving around) and need the bonus power feel free to request an admin to do /f powerboost f yourfactionname 50 (Tell them to check here if they want)
[Gateway] Added info board to the right side of the screen in the lobby server. This will tell you your Money, Ping and rank on the server. It is updated every 60 seconds.
[Website] Small update to Webstore, Purchases adds your rank to all servers (Not Permissions).
[Factions] ehome command has been added to the deny factions and combat system.
[TeamSpeak] Fixed a few permissions that allowed people to create and join channels they should not be able to. Either everyone was super well behaved on TS3 for the last 4-5+ months, so some of the permissions were edited/reset.
[TeamSpeak] All staff have the ability to now enter passworded channels, VIP's still have the right to ask/tell a staff member to leave their channel(Just don't be overly douchebaggy about it).
[Network] Made lag more fun and gassy.
[Network] Enabled the network wide Economy System, You're now able to send, receive and use money on any of our servers. If you wish to pay someone whom is offline or on another one of our servers, please use the /money pay name amount command. Example /money pay chalkie 100 .
[Network] All essentials user files have been wiped, so if you log in at the spawn and not where you logged out don't worry. The wipe was due to no longer needing the files due to a cross server eco. This may become a monthly thing. Although not truly a network update this effects all servers. (Will effect the /seen command to staff, instead go to the gateway server and use the authentication systems last login)
[Website] Started the 25% off sale from the 24/12/2013 - 1/1/2013.
[Factions] Added the /kit christmas to the factions server. This will also last until the 1st and you can use it every 24 hours to get some great Christmas gifts.
[Factions] New PVP arena in spawn called the Arena Of Gladiators by J3tblue and Rockmysocks.
[Network] BlueGirl218 is now known as Miss_StacEy.
[Factions] Factionless players are now able to attack and be attacked in other peoples factions land.
[Factions] You're unable to use ewarp and ewarps in ENEMY Territory.
[Factions] The max players you can have in a faction has been reduced from infinite to 50. More about this below.
[Factions] The max power a faction can have has been raised from 500 to infinite. More about this below.
[Factions] The deny /f home distance near enemy's has been reduced from 32 to 28.
[Factions] The reduction of damage you receive when attacked in your faction has been raised from 60% to 70%.
The two changes above about power and players will allow UberVIP's to use their extra Max Power, Also you should not need more then 50 people in your faction, if you do make a sister faction and allow access. Normal players will see no difference in how claiming and power works.
[Gateway] Added dialogue to the Random Tips NPC.
[Gateway] Added a Network Info NPC.
[Gateway] Added a scheduled restart for this server every 48 hours at 17:00 server time.
[Factions] Updated the portals to other servers in spawn to be themed more like the new gateway, we are also using new software which should not TP you to random servers as much or at all.
[Network] Updated Ban system Failed update, dev notified.
[Proxy] Updated software. Should be a little more stable now.
[Factions] Pet's are now disabled in the PVP arena.
[Hunger Games] Updated Portals.
[Quake] Updated Portals.
[Forums] Re-enabled forums signature size limits. Warned you guys I would if you continued to use large images. 250 x 505 PX is now the limit, it will re-size if it's too large.
[Gateway] Re-Done the whole spawn area. Enjoy! (Pulled an all nighter)
[Gateway] Ban system updated.
[Gateway] Pet's now follow you in gateway.
[Network] RedWabbit is now known as RedWabbitVR.
[Gateway] Removed the Speed and Double jump feature, sorry it was conflicting with inventoys.
[Factions] Christmas theme added.
[Factions] Staff now have access to the /history <player> command.
[Factions] Disabled the NCP messages in game for admins. (Sorry Ammar I forgot DON'T BEAT ME AGAIN PLEASE!)
[Network] Updated the server software and proxy software.
[Factions] Enabled mode 2 for the Anti Xray due to an update/fix in the block break event.
[Proxy] Chat for 1.7 clients should now be fixed.
[Factions] MegaVIP's + will now login to the server with fly mode enabled if they logged out whilst in the air. This should stop any nasty deaths.
[Website] Cleaned up and fixed a few spacing issues on the front page. Looks decent now without the massive gaps.
[Website] Fully fixed the "I can't click that scrollbar on the Latest Threads" issue.
[Lobby] Removed the fireworks on join, they got annoying...real annoying.
[Lobby] Changed a few settings to help with the crashes.
[Network] Added a new setting to help combat the proxy crashes caused buy the multiversion/1.7 update. You guys (The players are actually causing them due to no connection throttling in multiversion/1.7. This results in players somehow massively spamming their connections to the proxy until it can't handle any more (Talking 1000's (87k in 2 hours))) This is only a temp "fix" for the moment. We do apologize for the crashes.
Moved the TS3 server from US WEST to US EAST, this should stop the random down time due to attacks on the US WEST node. (I hope)
[Website] Made this area, still needs a little work.
[Website] Staff and VIP's now post in there respective colours as default.
[Network] Downgraded the server to a true 1.6.4 server (not 1.6.4 with 1.7 protocol patch)
[Network] Updated servers software
[Proxy] Implemented a fork of the proxy to allow 1.6.2, 1.6.4 and 1.7.2 clients to connect.